Amazing artstyle and soundtrack! Nice idea for a roguelike, just a few suggestions that maybe it~s already in the roadmap. -The level could be procedurally generated to avoid exploiting the same strategy - Enemies could drop heart as well - Enemies resistant to some sort of magic and the cauldron could stay in the duel so the player can swap abilities midmatch
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Amazing artstyle and soundtrack! Nice idea for a roguelike, just a few suggestions that maybe it~s already in the roadmap.
-The level could be procedurally generated to avoid exploiting the same strategy
- Enemies could drop heart as well
- Enemies resistant to some sort of magic and the cauldron could stay in the duel so the player can swap abilities midmatch